This is a hastily dashed off essay to sketch out the contours of the remaining Spirits in the system.
I'm getting ready to move onto the next phase of the work - expanding to more people - but for this to happen, all the basics need to be more-or-less in place, so nobody is surprised by it.
Lunar - not bound to an element or path - often in companies - sometimes intertwined with nature, sometimes not.
In Fencraft, the word 'fairies' is used in a broad way to describe non-human people in the world around us. And frequently, as an umbrella sense for all sorts of beings on a similar level of existence and might - not just in the obvious sense ('a gnome is a kind of fairy') but strangely also ('ghosts, demons and UFOs are types of fairy'). This reflects the historic record in which 'fairy' describes all manner of strange encounter, without evidence that the encounter is always actually with the same sort of being.
Lunar-Stellar; Skyish. Ambiguous grandmotherliness. Baba Yaga. Associated with Inanna's descent to the underworld, Odin on the tree, Odin calling up the dead sorceress and so forth. A crone figure on the shore, knitting and netmaking, with the ability to call to spirits of the dead in the sea and hoard their secrets. Think fate, death, birth, time. Curious and powerful, like an otherworld Miss Marple, and very ancient.
Lunar-Stellar - Skyish. I'm so unsure, but clearly big and old
Lunar - Skyish/water. Este is the Tolkien spirit of healing, and I've been using this term for a while for healing spirits of the stars and waters, often in secluded Lunar groves. Seclusion, inner peace, healing, calm sleep and the like. When Arthur goes to Avalon to rest. Pale blues, blue-purples, blue-greens
Lunar-Stellar forest. I have the sense of a myth of a hunter over wintertide who apprentices with the forest spirits there - winter is the time for woodsmans tasks and when keeping monsters at bay and a traditional hunting season; and, in parallel to that, that this is something to do with the spirits of the Dead (perhaps Gwyn ap Nudd or Annwn? I suppose if you hunt, the dead of the wild are important to you); and perhaps something to do with the absent Solar(earth) King, who is dead in this period of time. I don't think it's the Sun King learning cthonic lore, but I do think there is a Gap for some kind of man-in-green that the Map needs filling. Wiccan lore has always associated the Horned God with death in this way. More journeying needed.
Solar - Stone. Ascended ancestors who have stayed on as guides to particular human life roles - the Blacksmith, the Mother, and so forth. It's common for Powers to have a Guardian face where we encounter them as some kind of person-seeming figure.
Solar-Lunar - hillside. A phase that many spirits move into, but perhaps not an entire entity himself. Can be an Adept - a wandering wizard; a failed Lightbringer, seeking but never finding; a Keeper; a god in a human-seeming guise, and the like. Nevertheless, he's extremely important as a spirit of the craft; there just never seems much to say. He's discussed on the Sol-Lun pages, and on all those spirits.
Solar-Lunar. Skyishpath. A mortal tempted by the ambition of travel, to go as far as can be gone and then beyond. Think Earendil, Randolph Carter, mountaineers and sailors. Close parallels with the Sorceror, who has the same pattern of retreat meaning failure but advancement meaning wonder and annihilation.
This figure is Solar-Lunar, but tends to be encountered on the Lunar-Stellar Skyishpath in terms of elemental, landscape and colour attributions - they are in the mountains, the sea, deep space, and outer magics.
Entirely unclear but something to do with the Keeper, the Landweird, the myth of sleeping gods and sleeping memories. I've got a small image collection.